“Tropes vs Women in Video Games”, die crowdgefundete Video-Serie von Feminist Frequency über Rollenklischees weiblicher Figuren in Videospielen, geht los. Im ersten Teil analysiert Anita Sarkeesian das weit verbreitete und immer wiederkehrende Motiv der “Damsel in Distress”, was soviel heißt wie “Fräulein in Nöten”. Begleitend zur Serie gibt’s noch das gleichnamige Tumblelog “Tropes vs Women in Video Games”.
This video explores how the Damsel in Distress became one of the most widely used gendered clichés in the history of gaming and why the trope has been core to the popularization and development of the medium itself. As a trope the Damsel in Distress is a plot device in which a female character is placed in a perilous situation from which she cannot escape on her own and must then be rescued by a male character, usually providing a core incentive or motivation for the protagonist’s quest.